Status Ailments

Status Ailments are conditions that can harm or help you. These conditions can hinder a player badly, preventing them from performing their best, or doing as much damage to you or to help themselves. The way to inflict an rival with a status condition, is to use a Capsule with added effects, or by landing on the Poison Space. Also, don’t forget that there’s 2 status conditions that are actually helpful to you, they are called Happy and Love.

Status

Name

Description

Turns

O.K.

This is the neutral status for everyone. This just means you’re doing fine.

Always

Poisoned

You will lose 3-5 Coins at the start of each turn if you have this condition.

3-10 turns.

Badly Poisoned

You will lose Coins each turn. It starts at 3, and doubles each turn. 3/6/12/24/48/96/192/384/768/999

Always (until you lose all Coins)

Paralyzed

You will move last while paralyzed, and have a 1 in 4 chance of being unable to move.

 3-5 Turns

Burned

You will lose 4-8 Coins each turn. You will also do 10% less coin damage when attacking

3-5 Turns

Frozen

You will be immobilized for 5 turns.

5 Turns

Fish

Lasts for 3 turns, if you still have this status by then, you will lose all your Coins. Anyone you pass on the board while having this status will get the status as well.

3 Turns

Cursed

Unfortunate events will happen to you each turn, whether it be losing Coins, being unable to move, or losing Capsules/Stuffers.

3-5 Turns

Happy

You will gain 3-5 Coins at the start of each turn if you have this condition.

3-5 Turns

Love

You will get 3 Coins each Space you pass.

1-3 Turns

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