{"id":4030,"date":"2015-08-19T16:20:34","date_gmt":"2015-08-19T20:20:34","guid":{"rendered":"http:\/\/mpimpfs.mariopartylegacy.com\/?page_id=4030"},"modified":"2015-09-17T17:32:32","modified_gmt":"2015-09-17T21:32:32","slug":"status-ailments-5","status":"publish","type":"page","link":"http:\/\/mpimpfs.mariopartylegacy.com\/?page_id=4030","title":{"rendered":"Status Ailments (5)"},"content":{"rendered":"<p>Status Ailments are conditions that can harm or help you. These conditions can hinder a player badly, preventing them from performing their best, or to help the user gain more coins or have more power. The way to inflict an rival with a status condition, is to use a Status Capsule, a Capsule with added effects, or by landing on the Poison Space. Repeating what was mentioned up there, some Status Ailments are ACTUALLY helpful! Pay attention to the descriptions!<\/p>\n<h2>Normal Status Condition<\/h2>\n<p>This is the O.K. status. This is just the basic template when you have no status ailments, harmful or not.<\/p>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"68\">\n<p align=\"center\"><strong>Status<\/strong><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\"><strong>Name<\/strong><\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\"><strong>Description<\/strong><\/p>\n<\/td>\n<td width=\"87\">\n<p align=\"center\"><strong>Turns<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/O.K..png\"><img loading=\"lazy\" title=\"O.K.\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/O.K..png\" alt=\"\" width=\"240\" height=\"70\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">O.K.<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">This is the neutral status for everyone. This just means you&#8217;re doing fine.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">Always<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<p>&nbsp;<\/p>\n<h2>Major Status Conditions<\/h2>\n<p>These status ailments are major status conditions, meaning they can&#8217;t be stacked. For a better example, think of it this way: If you are &#8220;Paralyzed&#8221;, you can&#8217;t also be &#8220;Burned&#8221; or &#8220;Frozen&#8221;; it&#8217;s one or the other, not both.<\/p>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/BadlyPoisoned.png\"><img loading=\"lazy\" title=\"BadlyPoisoned\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/BadlyPoisoned.png\" alt=\"\" width=\"240\" height=\"70\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Badly Poisoned<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will lose Coins each turn. It starts at 3, and doubles each turn. 3\/6\/12\/24\/48\/96\/192\/384\/768\/999<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">10 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Paralyzed.png\"><img loading=\"lazy\" title=\"Paralyzed\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Paralyzed.png\" alt=\"\" width=\"240\" height=\"70\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Paralyzed<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will move last while paralyzed, and have a 1 in 4 chance of being unable to move.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">\u00a01-4 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Burned.png\"><img loading=\"lazy\" title=\"Burned\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Burned.png\" alt=\"\" width=\"240\" height=\"70\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Burned<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will lose 4-8 Coins each turn. You will also do 10% less coin damage when attacking<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">1-5 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Frozen.png\"><img loading=\"lazy\" title=\"Frozen\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2014\/02\/Frozen.png\" alt=\"\" width=\"240\" height=\"70\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Frozen<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will be immobilized in a block of ice.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">2 Turns<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n<h2>_____________________<\/h2>\n<p>&nbsp;<\/p>\n<h2>Stackable Status Conditions<\/h2>\n<p>These Status conditions can be stacked. Meaning you can be Poisoned, Fish&#8217;d, and Cursed all at once! Keep in mind, you can have <strong>one<\/strong> major status condition and have <strong>three<\/strong> Stackable Status Conditions. Yes, only three stackable conditions; it doesn&#8217;t matter if they are negative or positive!<\/p>\n<table border=\"1\" cellspacing=\"0\" cellpadding=\"0\">\n<tbody>\n<tr>\n<td width=\"68\">\n<p align=\"center\"><strong>Status<\/strong><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\"><strong>Name<\/strong><\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\"><strong>Description<\/strong><\/p>\n<\/td>\n<td width=\"87\">\n<p align=\"center\"><strong>Turns<\/strong><\/p>\n<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Poisoned.png\"><img loading=\"lazy\" title=\"Poisoned\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Poisoned.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Poisoned<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will lose 3-5 Coins at the start of each turn if you have this condition.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3-10 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Fish.png\"><img loading=\"lazy\" title=\"Fish\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Fish.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Fish<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">Lasts for 3 turns, if you still have this status by then, you will lose all your Coins. Anyone you pass on the board while having this status will get the status as well.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Cursed.png\"><img loading=\"lazy\" title=\"Cursed\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Cursed.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Cursed<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">Unfortunate events will happen to you each turn, whether it be losing Coins, losing Capsules, losing, Stuffers.\u00a0being unable to move, or moving backwards!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">1-5 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Sadness.png\"><img loading=\"lazy\" title=\"Sadness\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Sadness.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Sadness<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You are so sad and depressed\u2026 you\u2019ll lose 30% more Coins than usual from Capsule attacks and Boo&#8217;s Stealing service\u2026<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">2-3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Webbed1.png\"><img loading=\"lazy\" title=\"Webbed\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Webbed1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Webbed<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">All 3 of your Abilities will be useless. Example, Abilities like Poison Heal won&#8217;t protect you from the Poisoned status while you are Webbed!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Disabled1.png\"><img loading=\"lazy\" title=\"Disabled\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Disabled1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Disabled<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will be unable to use any Capsules and Stocking Stuffers while you are Disabled!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">1-3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Unlucky1.png\"><img loading=\"lazy\" title=\"Unlucky\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Unlucky1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Unlucky<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">Rivals will have a higher chance of getting a Critical Hit when they attack you with Capsules.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">2-3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Vampire2.png\"><img loading=\"lazy\" title=\"Vampire\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Vampire2.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Vampire<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will lose 2 Coins per Space you pass. At the end of 3 Turns, you will split the Coins between your rivals; the player who gave you this status will get 50% and the other 2 rivals each get 25%.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Happy.png\"><img loading=\"lazy\" title=\"Happy\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Happy.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Happy<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will gain 3-5 Coins at the start of each turn if you have this joyful condition!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3-5 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Love.png\"><img loading=\"lazy\" title=\"Love\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Love.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Love<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will get 3 Coins each Space you pass! The highest amount you can get is 30 Coins.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Gold1.png\"><img loading=\"lazy\" title=\"Gold\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Gold1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Gold<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will get 1 Coin each Space you pass! The highest amount you can get is 15 Coins.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">2 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/BugaBoo1.png\"><img loading=\"lazy\" title=\"BugaBoo\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/BugaBoo1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Bug-a-Boo<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">Each turn you will have a choice to bug one of your rivals!<br \/>\nTurn 1 &#8211; You will take 7 Coins from a rival.<br \/>\nTurn 2 &#8211; You will make a rival lose 1 Capsule.<br \/>\nTurn 3 &#8211; You will make a rival move backwards.<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Cat21.png\"><img loading=\"lazy\" title=\"Cat\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Cat21.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Cat<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">Your Capsule attacks will be 20% stronger while you have the Cat status!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<tr>\n<td width=\"70\">\n<p align=\"center\"><a href=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Tanooki1.png\"><img loading=\"lazy\" title=\"Tanooki\" src=\"http:\/\/mpimpfs.mariopartylegacy.com\/wp-content\/uploads\/2015\/08\/Tanooki1.png\" alt=\"\" width=\"100\" height=\"100\" \/><\/a><\/p>\n<\/td>\n<td width=\"100\">\n<p align=\"center\">Tanooki<\/p>\n<\/td>\n<td width=\"300\">\n<p align=\"center\">You will take 15 Coins from all rivals you pass! This lasts 3 turns, so you&#8217;ll have many chances to get some $$$ with the Tanooki status!<\/p>\n<\/td>\n<td style=\"text-align: center;\" width=\"87\">3 Turns<\/td>\n<\/tr>\n<\/tbody>\n<\/table>\n","protected":false},"excerpt":{"rendered":"<p>Status Ailments are conditions that can harm or help you. These conditions can hinder a player badly, preventing them from performing their best, or to help the user gain more coins or have more power. The way to inflict an rival with a status condition, is to use a Status<\/p>\n","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"open","ping_status":"open","template":"","meta":[],"_links":{"self":[{"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/pages\/4030"}],"collection":[{"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=4030"}],"version-history":[{"count":7,"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/pages\/4030\/revisions"}],"predecessor-version":[{"id":4052,"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=\/wp\/v2\/pages\/4030\/revisions\/4052"}],"wp:attachment":[{"href":"http:\/\/mpimpfs.mariopartylegacy.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=4030"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}